IDA DAHLQVIST
Industrial Technical Artist
Summer Internship:
3D Graphics
Animations
Unity
Unreal Engine
Group Project
School Projects:
Personal Projects
Degree Project
Work Experience
Internship (LIA)
ROOM
Course: 3D grapichs
Programs used: Blender
Room is my final project in the course 3D graphics.
I used the program Blender for everything in this project but the pictures on the wall were that I used the program Procreate instead. The pictures to the left are paintings i have made of all the pets I have owned.
To create the leaves on the plants and the fairy-lights I used Geometry Nodes, and I created a Particle System for the hair on the carpet.
The Mario Lamp in the bookshelf, the fairy-light lights and the glow in the fire has an emissive material that makes them glow.
The armchair material is from Blender Kit. All wood material (floor, bookshelf, etc.) and the brick texture is using PNG Textures from polyheaven. For the book covers did I download jpgs, of respective cover, from the author or publisher and then UV mapped each individual book to fit it perfectly (because not all covers was displayed the same way).
Fun Fact:
The bookshelf only contains my favorite book i read in 2022.